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Riders of Rohan Developer Diary: Burglar
By Jonathan “RockX” Steady
Hello all, RockX here! Today, I’ll be talking about the main updates, changes, and improvements we’re making to the Burglar for Riders of Rohan. Our primary focus for Riders of Rohan was on Mischief-maker and the Mischief-maker trait line. There’s a particular focus on Finesse debuffs, which is an area we haven’t really touched yet. There are also the standard Quality of Life improvements you’d expect in this update.
Improved Skills
Level 77 – Trick: Improved Disable:
  • Adds a Finesse debuff in addition to its other effects
 
The untraited version of this will give a minor Finesse debuff, which is enhanced by having the Disabling Attack trait active.
Level 80 – Improved Confound:
  • Adds a potent Finesse debuff
  • Can be used at up to 15m range
 
The Finesse debuff triggers when the skill is used, and is completely independent of the countdown daze. Using the Confound the Fools trait will increase the duration of the Finesse debuff. This, coupled with the ability to use the skill from range, adds a great deal of versatility to a skill which was very difficult to make use of previously.
Level 83 – Improved Addle:
  • Target receives a Tactical Damage debuff
 
So, we heard you like to use Addle to mess with those monsters which use Tactical Damage. We’re going to make Improved Addle mess with them even more, by reducing their Tactical Damage on subsequent skills.
Skill Modifications
  • Safe Fall can be used while riding a normal mount.
  • Find Footing now heals 25% of the Burglar’s maximum health.
  • Practical Joke no longer requires Stealth to use.
  • Clever Retort’s “red” damage should now be just as strong as a single red conjunction.
  • Burglar’s Antidote will remove all Poison effects.
  • Confound’s cooldown has been reduced to two minutes, from five.
 
Trait and Trait Line Modifications
  • Mischief 3-set bonus reduces the cooldown of Cure Poison and Burglar’s Antidote to 40 seconds.
  • Mischief 4-set bonus reduces the cooldown of Cure Poison and Burglar’s Antidote to 20 seconds.
  • Mischief 5-set bonus allows Cure Poison and Burglar’s Antidote to affect the entire Fellowship.
  • Footpad will now give Diversion a chance to inflict a Debuffing Gamble, in place of Burgle. As such, Improved Feint Attack will no longer allow Burglars to use Diversion from stealth.
 
Changing Footpad to give Diversion the Debuffing Gamble in place of Burgle opens up the opportunity to apply the Debuffing Gamble to all types of monsters, giving a lot more utility.
Legendary Trait Modifications
  • Quite a Snag will allow Burglars to switch into Mischief stance when in combat.
 
As always, everything listed here is not final and is subject to change based on feedback and testing. Thanks for reading, and Forth Eorlingas!
Smila the Light of Earendil

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쇄도 쪽지보내기 메일보내기 자기소개 아이디로 검색 전체게시물

도적 개발일지군요.

77레벨 향상된 무력화 - 휘네스 감소 효과 추가.
80레벨 향상된 당황 - 적용거리 향상 15M, 휘네스 감소 효과 추가.
83레벨 향상된 혼돈 - 전략피해 감소 효과 추가.

새로운 기술은 안나오고 기존 기술 향상만 되네요. 이중에 혼돈에 전략피해감소효과는 굉장히 좋네요.

스킬수정
말탄 상태에서 낙법(뿌직방지) 사용가능.
기초회복 사용시 피회복이 최대생명력의 25% 회복으로 바뀜.
짖궂은장난(재채기) 은신 안해도 사용가능(쓸데 없는 기술;)
교묘한 보복 중 빨간구슬의 데미지 향상
상급독치료 는 걸려있는 모든 독치료.
당황 의 쿨타임이 5분에서 2분으로 감소.

재주꾼 특성의 셋효과 보너스가 추가되네요.
3셋 - 독치료 기술의 쿨타임 40초
4셋 - 독치료 기술의 쿨타임 20초
5셋 - 독치료 기술이 원정대 전체 적용

노상강도 특성이 바뀌는 데 정확한 것은 바뀌면 확인해보아야겠네요.

전설특성 '사소한방해' 착용시 '큰장애'를 사용하면 골칫거리 자세 로 전환가능해지네요.

대략 이정도네요. 실망;;;
도적에게 새로운 범위공격은? 원거리공격기술은?

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